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Joined: 25 May 2007 Posts: 172 Location: Sacred Realm
Posted: Fri May 25, 2007 2:48 pm Post subject: Character Classes
Alright, here we have the different classes that we assume your character has grown up to learn, do, whatever. Choose from one and stick to it; we don't want a wizard breaking through walls with a hammer, it just doesn't make sense! These are just the general outlines of each.
Fighter- Self Explanitory. Use whatever fighter weapon you can think of, like a sword or axe, etc.
Wizard- These magic users base thier magic off of study; books, wands, and scrolls.
Sorcerer- These magic users base thier magic off of the natural elements.
Druids- The nature loving people. They tend to have animal companions or have animal qualities; can use some nature magic.
Necromancer- Use of undead, curses, etc. The baddie-type of magic user.
Ranger- A mix between fighter and sorcerer. Make sure to balence the skills EVENLY.
Archer- Self Explanitory. Use whatever archer weapon you can think of, like a bow or sling. Long-distance people.
Cleric- The healers, top in the religous studies. The church peeps, if that makes any sense.
Now these classes have subclasses. Like Yuan, who is kind of a mix between a druid and necromancer; he deals with poisons. You can mix, but make sure you even out the skills so you're not unfair and are within the rules. And if I have missed any, let me know. I'll update it.
Have fun!
Last edited by Link on Mon May 28, 2007 3:03 pm; edited 1 time in total
Joined: 25 May 2007 Posts: 172 Location: Sacred Realm
Posted: Fri May 25, 2007 5:43 pm Post subject:
Well, he can be a diplomat. That deals with politics and the like. You see, I didn't really mention every single occupation you can be, just the general ones.
Joined: 20 May 2007 Posts: 178 Location: Aqui, verdad?
Posted: Mon May 28, 2007 12:31 am Post subject:
I'm not saying you can choose what our characters can be anyway, Link. I already know what he is going to be. Not a diplomat, nah...maybe a young aristocrat.
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